-->
Discover a versatile build for The Division 2 combining the powerful Streamline talent with named weapons like The Lud and The Purist. Learn to excel in both tactical cover combat and aggressive assaults for diverse engagements.
This versatile build for The Division 2 is perfect for agents who want to adapt to any combat situation. It revolves around the Streamline talent, which provides a significant weapon damage boost as long as your skills aren't active or on cooldown. This encourages smart skill usage, allowing you to maximize your damage output. The build primarily uses named weapons like The Lud assault rifle for precise, in-cover engagements and The Purist SMG for aggressive, close-quarters assaults, enabling a dynamic "two-faced beast" playstyle. - In-Cover Tactical Play: Using the assault rifle to pick off priority targets and build gear stacks. - Out-of-Cover Aggression: Switching to the SMG to rapidly eliminate groups of enemies up close, even without a traditional shield.
As always, please go show your support for the creators by watching their videos and subbing to their channels.
K8-JetStream Flamethrower
+10% DMG to target out of cover
Increase Weapon Damage by 47% when no Skills are on cooldown.
Optics Rail
+5.0% Critical Hit Chance
Magazine Slot
+20 Rounds, -10% Reload Speed
Underbarrel Rail
Critical Hit Chance
Muzzle Slot
Critical Hit Chance
+10% DMG to target out of cover
Increase Weapon Damage by 47% when no Skills are on cooldown.
Optics Rail
+5.0% Critical Hit Chance
Magazine Slot
+20 Rounds, -10% Reload Speed
Underbarrel Rail
+30.0% Stability
Muzzle Slot
Critical Hit Chance
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
+15.0% Weapon Damage +170000 Armor +1 Skill Tier
Enemies you kill drop a trophy on death. Collecting trophies provides you with both a short and long term buff, the first of which scales with the number of corresponding core attributes equipped, and lasts 10s.\n\n +5% Weapon Damage per Weapon Damage Core\n\n +10% Bonus Armor per Armor Core\n\n +5% Skill Efficiency per Skill Core\n\n For every trophy collected, gain an additional +1% weapon damage, +1% skill efficiency, +0.1% armor regeneration for 300s(5min).\n\n Maximum Stacks: 30.
8% Critial Hit Chance 20.0% Hazard Protection 90.0% Health
+170,000 Armor
Critical hits increase total weapon damage by 1% for 5 seconds. Stacks up to 25 times.
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
2+ Pieces: +15% Weapon Handing 3+ Pieces: +15.0% Rate of Fire 4+ Pieces: Striker's Gamble Weapon hits increase total weapon damage by 0.65%, stacking up to 100 times. 1 stack lost per second between 0 and 50; 2 stacks lost per second between 51 and 100.
+170,000 Armor
Active Modifier
Passive Modifier
Passive Modifier
Passive Modifier